Thursday, June 17, 2010

Digesting todays Sam,War,Drk,Drg, & Pld Info.

Digesting the Info: ....................First I went and stream Lined todays Information. I wanted to gain insight on the bigger picture for each of my 75's seperately. DRK: Job ABilities, Nether Void: Lv.78 Delay 5min Duration 1min Increases the absorption of next dark magic spell. Job Trait, Occult Acumen: Lv.45 Grants bonus TP when dealing damage with elemental or dark magic. Spells: Stone III: DRK Lv.76 Water III: DRK Lv.80 Aspir II: DRK Lv.78 Drk/Sam "Sekkanoki Job Ability" @ 80 Drk/Drg "Conserve TP Trait" @ 90 Drk/War "Fencer Trait" & 90 (wielding with the main hand only. Grants a TP bonus to weapon skills) Drk/Dnc "Dual Wield Trait" @ 40 "Skillchain Bonus Trait" @ 90 SAM: Job ABilities, Sengikori: Lv.77 Delay 3min Duration 1min Grants a bonus to skillchains and magic bursts initiated by your next weapon skill. Job Trait, Skillchain Bonus: Lv.78 Improves skillchain damage. Sam/Drg "Conserve TP Trait" @ 90 Sam/War "Fencer Trait" & 90 (wielding with the main hand only. Grants a TP bonus to weapon skills) WAR: Job ABilities, Restraint: Lv.77 Delay 10 min Duration 5 min Enhances your weapon skill power with each normal attack you land, but prevents you from dealing critical hits. Job Trait, Fencer: Lv.45 Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills. Job Trait, Shield Def. Bonus: Lv.80 Reduces damage taken when blocking an attack with a shield. Job Trait, Crit. Atk. Bonus: Lv. 78 Improves power of critical hits War/Sam "Sekkanoki Job Ability" @ 80 War/Drg "Conserve TP Trait" @ 90 War/Dnc "Dual Wield Trait" @ 40 "Skillchain Bonus Trait" @ 90 DRG: Job ABilities, Spirit Jump: Lv.77 Delay 90sec Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present. Job Trait, Conserve TP: Lv.45 Job ABilities, Spirit Link (changed): When dragoons use the "Spirit Link" ability, half of their wyvern's TP will be transferred to them. PLD: Job ABilities, Divine Emblem: Lv.78 Delay 10 min Duration 10 min Enhances the accuracy of your next divine magic spell and increases enmity. Job Trait, Shield Def. Bonus: Lv.77 Reduces damage taken when blocking an attack with a shield. Job Trait, Crit. Def. Bonus: Lv.79 Improves defense against critical hits. Spells: Phalanx: PLD Lv.80 Shell IV: PLD Lv.77 Drk/War "Fencer Trait" & 90 (wielding with the main hand only. Grants a TP bonus to weapon skills) Drk/Dnc "Dual Wield Trait" @ 40 "Skillchain Bonus Trait" @ 90 Reconstiting the Info: ...................My Blog Post is already huge! .....so here's some 1 sentence Job recaps. DRK: SE uses some carrots on a stick to get Drks to use Magic More! SAM: SE sure loves that Sam Job! WAR: While still choking from to much food, War shovels more in as the new undisbuted #1 DD Job? DRG: Everybody jump, jump, jump, jump,...... the roof, the roof, the roof, is on fire. PlD: Tank........ bitches.

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