Thursday, June 17, 2010
Digesting todays Sam,War,Drk,Drg, & Pld Info.
Digesting the Info:
....................First I went and stream Lined todays Information. I wanted to gain insight on the bigger picture
for each of my 75's seperately.
DRK:
Job ABilities, Nether Void:
Lv.78
Delay 5min
Duration 1min
Increases the absorption of next dark magic spell.
Job Trait, Occult Acumen:
Lv.45
Grants bonus TP when dealing damage with elemental or dark
magic.
Spells:
Stone III: DRK Lv.76
Water III: DRK Lv.80
Aspir II: DRK Lv.78
Drk/Sam
"Sekkanoki Job Ability" @ 80
Drk/Drg
"Conserve TP Trait" @ 90
Drk/War
"Fencer Trait" & 90
(wielding with the main hand only. Grants a TP bonus to weapon skills)
Drk/Dnc
"Dual Wield Trait" @ 40
"Skillchain Bonus Trait" @ 90
SAM:
Job ABilities, Sengikori:
Lv.77
Delay 3min
Duration 1min
Grants a bonus to skillchains and magic bursts initiated by your next weapon skill.
Job Trait, Skillchain Bonus:
Lv.78
Improves skillchain damage.
Sam/Drg
"Conserve TP Trait" @ 90
Sam/War
"Fencer Trait" & 90
(wielding with the main hand only. Grants a TP bonus to weapon skills)
WAR:
Job ABilities, Restraint:
Lv.77
Delay 10 min
Duration 5 min
Enhances your weapon skill power with each normal attack you land, but prevents you from dealing critical hits.
Job Trait, Fencer:
Lv.45
Increases rate of critical hits when wielding with the main hand only. Grants a TP bonus to weapon skills.
Job Trait, Shield Def. Bonus:
Lv.80
Reduces damage taken when blocking an attack with a shield.
Job Trait, Crit. Atk. Bonus:
Lv. 78
Improves power of critical hits
War/Sam
"Sekkanoki Job Ability" @ 80
War/Drg
"Conserve TP Trait" @ 90
War/Dnc
"Dual Wield Trait" @ 40
"Skillchain Bonus Trait" @ 90
DRG:
Job ABilities, Spirit Jump:
Lv.77
Delay 90sec
Delivers a short jumping attack on a targeted enemy which suppresses enmity. Effect enhanced when wyvern is present.
Job Trait, Conserve TP:
Lv.45
Job ABilities, Spirit Link (changed):
When dragoons use the "Spirit Link" ability, half of their wyvern's TP will be transferred to them.
PLD:
Job ABilities, Divine Emblem:
Lv.78
Delay 10 min
Duration 10 min
Enhances the accuracy of your next divine magic spell and increases enmity.
Job Trait, Shield Def. Bonus:
Lv.77
Reduces damage taken when blocking an attack with a shield.
Job Trait, Crit. Def. Bonus:
Lv.79
Improves defense against critical hits.
Spells:
Phalanx: PLD Lv.80
Shell IV: PLD Lv.77
Drk/War
"Fencer Trait" & 90
(wielding with the main hand only. Grants a TP bonus to weapon skills)
Drk/Dnc
"Dual Wield Trait" @ 40 "Skillchain Bonus Trait" @ 90
Reconstiting the Info:
...................My Blog Post is already huge! .....so here's some 1 sentence Job recaps.
DRK:
SE uses some carrots on a stick to get Drks to use Magic More!
SAM:
SE sure loves that Sam Job!
WAR:
While still choking from to much food, War shovels more in as the new undisbuted #1 DD Job?
DRG:
Everybody jump, jump, jump, jump,...... the roof, the roof, the roof, is on fire.
PlD:
Tank........ bitches.
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